I put drawings here

Occasionally

469 notes

puppytube:

♛ POWER DRIVE B: FIRED UP SUCCESSOR TO POWER DRIVE A ♛
NOW OPEN FOR SUBMISSIONS, THIS TIME IT’S P-P-PERSONAL
hello folks! you may remember, last year, I put together an anthology called Power Drive A, centered around short comics inspired by super robots/tokusatsu/cyberpunk/anything else super pumped up and cool, and it turned out a zillion times better than I expected thanks to you talented mfers! 
WELL, WE’RE KICKIN’ IT UP. First of all, look up, there will be a bad ass cover by good buddy and master of comics-fu, DAN CIURCZAK (the above is only a preview, not the final version! I’m gonna fully color the final version >:3) and I’ve already got a few folks signed on to do some cool stories, but submissions are now fully to open to EVERYONE. Awriiight!
Those of you who were around for the production of the first PD probably get how this works, but if you don’t, here’s everything you need to know:
You don’t have to have a manga-influenced style to contribute - tear it up however you want!!
Submissions must be 400dpi files, 8x11 ratio, bleed is half an inch. Submissions must be black and white, with gray tones if you find it necessary to use them.
The deadline is August 1st, 2013. This is about the same length of time as the first PD. Bring it ON
I’ve decided to chop the size of submissions down to between 2 and 8 pages long, feel free to go a bit longer though! 
All profits go towards printing. However, I’m changing the way I print these (the first PDA was made totally by hand and was chunky/labor-intensive), so  if you contribute a story, you will receive 10 (ten) copies to do whatever you want with, and in addition to that, I will give you all of the HD print files so that you may print and sell as many as you want. I want this next one to be more accessible to co-collaborators than the first one!
THERE WILL ALSO BE A DIGITAL VERSION. more on that later.
My e-mail is rorymorriscomics at gmail dot com . feel free to shoot me questions, talk to me about your comic, ask for advice, and send all finished, cleaned-up files to that email. thank you!
GIVE EM HELL, KIDS. If you make comics or know someone who does, signal boost the heck outta this!!

Re-blogging this to remind people (myself) about it. I actually am gonna start working on one soon. I hope it’s not too late! D:

puppytube:

♛ POWER DRIVE B: FIRED UP SUCCESSOR TO POWER DRIVE A ♛

NOW OPEN FOR SUBMISSIONS, THIS TIME IT’S P-P-PERSONAL

hello folks! you may remember, last year, I put together an anthology called Power Drive A, centered around short comics inspired by super robots/tokusatsu/cyberpunk/anything else super pumped up and cool, and it turned out a zillion times better than I expected thanks to you talented mfers! 

WELL, WE’RE KICKIN’ IT UP. First of all, look up, there will be a bad ass cover by good buddy and master of comics-fu, DAN CIURCZAK (the above is only a preview, not the final version! I’m gonna fully color the final version >:3) and I’ve already got a few folks signed on to do some cool stories, but submissions are now fully to open to EVERYONE. Awriiight!

Those of you who were around for the production of the first PD probably get how this works, but if you don’t, here’s everything you need to know:

  • You don’t have to have a manga-influenced style to contribute - tear it up however you want!!
  • Submissions must be 400dpi files, 8x11 ratio, bleed is half an inch. Submissions must be black and white, with gray tones if you find it necessary to use them.
  • The deadline is August 1st, 2013. This is about the same length of time as the first PD. Bring it ON
  • I’ve decided to chop the size of submissions down to between 2 and 8 pages long, feel free to go a bit longer though! 
  • All profits go towards printing. However, I’m changing the way I print these (the first PDA was made totally by hand and was chunky/labor-intensive), so  if you contribute a story, you will receive 10 (ten) copies to do whatever you want with, and in addition to that, I will give you all of the HD print files so that you may print and sell as many as you want. I want this next one to be more accessible to co-collaborators than the first one!
  • THERE WILL ALSO BE A DIGITAL VERSION. more on that later.
  • My e-mail is rorymorriscomics at gmail dot com . feel free to shoot me questions, talk to me about your comic, ask for advice, and send all finished, cleaned-up files to that email. thank you!

GIVE EM HELL, KIDS. If you make comics or know someone who does, signal boost the heck outta this!!

Re-blogging this to remind people (myself) about it. I actually am gonna start working on one soon. I hope it’s not too late! D:

9,147 notes

Kingdom of Bad Jokes: "Why am I so much more creative when I'm tired?"

martwhim:

This also translates into:

  • “Why am I so motivated when it’s really late?”
  • “The best time to make ideas is through sleep deprivation!”
  • “I want to do so much more right before bed and I don’t understand why!”
  • etc.

So basically when you stay up way too late it effects your problem solving ability and your ability to make decisions. [1]

Do you want to know a possible reason as to why that “I stayed up really late and now I feel so creative and willing to draw!” feeling happens?  Because your self-critique center is shutting down because you’ve been awake for too long.

You are always as creative and able to do things as you were when you were awake.  That potential doesn’t just disappear.

Difference is— when you’re wide awake you have a stronger problem-solving and decision-making center, which is obviously related to self-critique.  Being tired doesn’t necessarily make you more creative and motivated, being tired forces you to quiet that part of yourself that holds you back.

Something to think about.

Hmmm….

(via briandanielwolf)

15,566 notes

anthonyholden:

What are studios looking for? How can I get into a good animation school? What should I be studying?

I get a lot of these types of questions now and again, and I never know how to answer them. I can’t be sure of what studios are looking for, I don’t control admissions policies to schools, and I have little idea what makes for a current and relevant curriculum. There are a lot of variables in your bid for a career in animation, and it’s kind of impossible to control most of them. You must be crazy to want this job!

I find it helpful to focus on the things I can control. Among those things are your study habits and how you spend your personal time. It’s good to work hard and have goals—without them we would get nowhere. Study hard and make decisive strides towards achieving your art goals. But in the heat of that pursuit, don’t forget to go out and live your life!

If you spend any amount of time looking at artists online, you’ve probably figured out by now that there are about a million dudes and dudettes in internetville who draw better than you (I relive this realization daily). Once your have done your best to rise to their level, the only tool you have to compete with these crazy talents is your background, your personal character—is you!

Consider developing your whole self with the same raw focus and intensity that you develop a particular skill set. Get focused. Go out, have adventures. Run, jump, skin your knee, fall in love, root loudly for the away team at a baseball game, barely escape a crash of stampeding rhinos, live to see another day. Experience things big and small. Go for a walk. The world is full of wonders.

I know this advice is not particularly animation-specific, but maybe that’s for the best. At any rate, it is something I feel strongly about. Animation is great, and there are few things that I enjoy doing more than drawing and storytelling. But in order to have stories to tell, first you have to live them.

Be good, and see you soon!

PS, if you were looking for advice on draftsmanship you should probably be reading this.

Really heartwarming advice!

(via aged-space)